Posts Tagged ‘art’

The W+K Gallery will be hosting the 100 Show

Wednesday, February 1st, 2012

The W+K Gallery will be hosting the 100 Show – a global showcase of art and illustration from artists around the globe.  With so many talented people in the building, we would like to put a local spin on this show and include as many W+K and local artists.  Portion of the money will go to MercyCorps.  Come by. Some works done by WK Studio’s own. See if you can them pick out.

224 NW 13th
Portland, OR 97209

View them here.

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#wemake Nice work.

Thursday, August 4th, 2011

Fun was had by all. More updates coming.

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Karen and Curtis invent roads to courage

Tuesday, March 8th, 2011

Karen and Curtis made this for a friend for his birthday. It’s really nice and got noticed by Notcot.

You wish you had friends like this. We all do. Except you have an angry landlord and your rent is past due.

Wisdom doesn’t come from sages but from bottles and brass knuckles.

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Boomshakalaka with a few of Studio’s finest

Thursday, February 17th, 2011

Boomshakalaka!

Here’s a sneakpeak at what’s coming in February to Land.

3925 North Mississippi Ave
Portland, Oregon 97227

It’s an insane (in the good way) group show featuring the likes of Sarah Baugh ,Susan Beal, Drew Bell, Ryan & Lucy Berkley, Kate Bingaman-Burt, Will Bryant, Frank Chimero, Always With Honor, Justin Flood, Adam Garcia, Anthony Georgis, Meg Hunt, Aaron James, Ward Jenkins, Nicole Lavelle, OMFG, Tim Oakley, Aaron Rayburn, Driscoll Reid, Amy Ruppel, Zach Schomburg, Ben Vickery, Ian Whitmore, Lloyd Winter, and Matthew Carroll.

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Waterfall

Tuesday, October 19th, 2010

If you didn’t have a chance to see the installation and posters that Mark Shepard put together check it out below.

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First Thursday is getting stacked

Wednesday, September 1st, 2010

We have one big show going on down the street, but within our own walls there’s another great one from one of Studio’s own, Mark Shepard.

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Countless years ago, the dark, ruthless waterfall hunter and broken superhero Black Diamond fell in love with one of his lovely prey, the tender-hearted waterfall known as Jonya Foss. The exact details of their unusual affair is unknown but we are fortunate to have these mystical fragments Black Diamond left behind  - including cryptic drawings, photographs, love letters and home video footage – that merely hint at the length, beauty and tragedy of their story. These fragments were discovered by the Waterfall-nurters and historians known as Lovers©, who came across the artifacts near the now-dry beds of Jonya Foss. The Luvers© have assembled an archive to try to make sense of the broken narrative that was left behind. They are calling upon you dear viewers to help unravel this awkward & enchanting love story.

More info here: urbanintimacy.org Luvers© is (Krista Connerly & Mark Shepherd)

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Chris Hornbecker’s One Millimeter Project will be also showing in conjunction

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The WK Studio Store has more stuff

Thursday, April 15th, 2010

Check out some hairy shirts now in the store. We got a few more shirts that you may like. Some are 110% Oregon inspired. They’re almost as crazy as an advertising agency setting up shop in the middle of Portland.

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Also check out some of our baby note books in our office supplies. They were put together by some great designers in the studio. Get them while they’re hot.

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We wanted to show the detail on this one. It’s almost as technologically hot as the stinkin’ iPad or whatever it’s called. Oversized iPhone?

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Hell is dark and has a news crew.

Monday, March 8th, 2010

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This month’s First Thursday event focused on the entire Dante’s Inferno campaign. It also highlighted the pre-release campaign called, “Highway to Hell” as well as the second stage final release campaign. It was a great way to show the media what we worked on and called attention all the stuff we made within studio.

Visitors were greeted with warnings both on glass windows and on hand painted signs. We also had copies of the game for people to play with.

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Wild postings were placed, but were stolen soon afterward. We wanted to to create a sense of mystery with the posters. The only thing info was the general location and the date of the show.

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All the exhibits also had props made specifically for the viral/broadcast spots. Here you can see the kneelers and wii-motes used in MassWePray.

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We got a local cake maker to fashion some corpse cakes for our gluttony table. Delightful for all the senses.

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Each exhibit had a display showing the process imagery, editorial, websites, and associated movies.

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Ken Smith from Channel 8 stopped by to talk about the show. Eric and Paulo were quick to answer all the questions he had for the impromptu news story.

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Karen K. and Peter Y., the two headmasters on this project.

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Here is one of the many intermittent work meetings trying to finalize all the details before the show opened up.

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A few images of the many hands putting together the pop-up art show in a matter of days. It was rewarding and exhausting at the same time.

Dante’s Inferno is a new Electronic Arts action/adventure video game that takes place in  Hell. In our video game version of the famous epic, Dante is a Crusade veteran who returns from battle to discover he must journey through the nine circles of Hell to rescue his beloved Beatrice, whom Satan has stolen for his bride. Players, assuming the role of Dante, must descend from the earth’s surface down through the nine circles of Hell (Limbo, Lust, Gluttony, Greed, Anger, Heresy, Violence, Fraud and Treachery—each level more frightening than the last) to rescue Beatrice from Satan’s grasp. To generate excitement and awareness for the game, we created an interactive campaign leading up to the launch that brought Dante’s Inferno to life. Each month we created unique and provocative executions that were designed to generate conversations and controversy about the game.
Once we had the attention of the gaming community, it was time to go big—to enlarge our focus beyond each individual circle and showcase Hell in all its infernal glory with our launch campaign and to do it in a way that brought the game to life. Go big we did, placing the first video game on the Super Bowl since 1991.

Check out the statement below:

Dante’s Inferno is a new Electronic Arts action/adventure video game that takes place in  Hell. In our video game version of the famous epic, Dante is a Crusade veteran who returns from battle to discover he must journey through the nine circles of Hell to rescue his beloved Beatrice, whom Satan has stolen for his bride. Players, assuming the role of Dante, must descend from the earth’s surface down through the nine circles of Hell (Limbo, Lust, Gluttony, Greed, Anger, Heresy, Violence, Fraud and Treachery—each level more frightening than the last) to rescue Beatrice from Satan’s grasp. To generate excitement and awareness for the game, we created an interactive campaign leading up to the launch that brought Dante’s Inferno to life. Each month we created unique and provocative executions that were designed to generate conversations and controversy about the game.

Once we had the attention of the gaming community, it was time to go big—to enlarge our focus beyond each individual circle and showcase Hell in all its infernal glory with our launch campaign and to do it in a way that brought the game to life. Go big we did, placing the first video game on the Super Bowl since 1991.

Check out the details.

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The Late Shift

Wednesday, February 3rd, 2010

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Buried in basement we have Walker (plus Curtis, Ademar and hoards of others) working non-stop to get our posters ready for the show.

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Photos by PY

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David Kennedy: Man in Black

Tuesday, February 2nd, 2010

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Take a look at Kennedy’s profile in the Oregonian. Love that dude.

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